Fixed issue with Brawler-class frigate not showing up in larger fleets, or for sale.Fixed issue with overloaded fighters staying permanently overloaded.Fixed issue causing ships with Plasma Burn/Burn Drive to ram a destroyed enemy station on combat end.Fixed issue causing ships with omni shields to point them at Piranha bombers at extreme range.Fixed issue that caused phase ships specifically to wrongly the timing of the threat of mines sometimes.Fixed issue causing carriers armed with Pilums to stay too far away from enemy ships.Fixed issue that was causing carriers to sometimes "engage" too early, losing the 0-flux boost.Fixed issue that was preventing reckless officers (or eliminate) from closing the distance.Fixed issue that caused it to approach while turned at an off angle sometimes.Ceyx is no longer part of the Hesperus colony.Fixed issue with engine boost briefly turning off on reaching 0 flux with elite helmsmanship.Tactical bombardments no longer count for "atrocities committed by player".Fixed an issue with the main storyline.Ĭhanges as of Hotfix #5 (-RC14), April 21, 2021, 1:20pm EST.
If you found these Starsector Mods listed in this post helpful while playing the game, then do share it with your friends online & offline.Changes as of Hotfix #6 (-RC15), April 22, 2021, 3:40pm EST
I’ll continue to add Starsector Mods to this list if I feel like they deserve to be here.įurthermore, if you want me to include your favorite Starsector Mod in this post, share it with me for review. Otherwise, sooner or later, you would get bored of playing it. This mod is also helpful to keep the game alive for the gamers like you. That’s where the Arsenal expansion mode comes to your rescue as it unlocked new ships and weapons that are exclusively designed to fit in with the game’s evergrowing Aesthetics. However, when present in the unknown Sky, it becomes a bit tricky to navigate what’s next for you. When starting out in this game, you get a wide variety to choose from different ships and weaponry systems. In fact, once you have got the hang of this game, the available beam light gives you an extra advantage to a certain level.įurthermore, the color beam used in this game indicates different damage types in the game. Therefore, providing an extra bit of flair in each weapon. Similar to that, weapons are the most critical feature of Starsector, and when using the light show mod, it helps you to a great extent as it diversifies the weaponry beams in different colors. When playing a space-based game, it is incomplete without effective weapons and weaponry system. StarSector video game comes with tons of features useful features. Now, when you are using the double avionics Corporation mod, it adds an extra layer to the faction & makes the game even more interesting.īut the biggest change you can notice clearly visible in the default variable avionics Corporation.Īs the name suggests, this faction is formed by a ruthless, greedy, corporate body that uses mid-tech ships to manipulate everything it can.Įven though this game has just one greedy Corporation, it does the job with complete perfection to implement the role of humanity politics within the Spacefaring age of the game. Each of them comes with its own backstory and features. You see when you start playing Starsector on your device, you get to choose from different faction available in the game. If you want to know what’s the major difference between this mod and some of the other Starsector Mods that are not yet included in this list. These types of Starsector Mods are specifically designed for in-game factions. Not just that you can use the same version checker mod to roll back to the previous version of Starsector Video Game.
Version Checker mod lets you know whenever there is a new update is available to download. That’s where the version checker mod comes to your rescue. Therefore making your already miserable life Hellish. On top of this, it would be hard to categorize which update came up with what error? When you receive frequent updates within the game, it gets a bit harder to keep track of all the updates. Starsector developers regularly send frequent updates to fix certain bugs and problems within this indie role-playing game. And in case you forget to save your progress, this mode notifies you to save it ASAP.
On the other hand, the manual save feature will let you give freedom over when you want to save your progress. The automatic save would mean this mod will automatically save your progress whenever it feels necessary. This starsector mod lets you save your progress in two ways: However, things have gone a bit better ever since an autosave mode was released for this game. Every time you fail a mission, you had to restart from the beginning.